

Building costs rebalanced, higher tiers are more expensive. Many buildings got additional effects making them more adequate to the players and AI needs resulting in a larger variety to choose from. Almost all building effects are rebalanced. Army supply system tweaked to enable the player and AI to field more armies, Food system comprehensively reworked - food amounts from all building are rebalanced, food consumption altered. Economy rebalanced and reworked - every single effect is edited, tweaked and carefully balanced for that famous Radious feeling, Its the first version! There will be dozens of updates, additions and much more as you are used to receive from us! But this release version is bringing back classic Radious gameplay with completely rebalanced economy for more armies, completely rebalanced unit stats for more enjoyable battles and reworked campaign AI for more agressive and challenging gameplay! Lets move to full changelog now! Amount of work cant be really described by words, but we put into this thousands of hours and we are so happy you enjoying our mods for so many years!Īnd now is time to present you our latest creation, Radious Total War Mod for Three Kingdoms! Three Kingdoms are no different and today we can present you our first version of new overhaul on which we spend past several weeks to have it ready for you exactly today!īig thanks to CA for creating another fresh and unique TW game, without them we would not be able to make any mods!īefore we go into mod release details please consider supporting our work, joing our Patreon so we will be able to support all released titles further, future dlcs and mainly massive mod updates for current and upcoming TW titles. Yep 7th, we support every TW game since Shogun 2 with complete Radious style overhauls.

Yes today is the day! Today we present you our 7th Overhaul for TW games.
